Digital Games Theory and Design

  • //applyindex.com/wp-content/uploads/2023/11/United-Kingdome.png UK
  • University/Institute Name Brunel University London
  • Attendance Type On Campus (Full Time)
  • Position Duration1 year
  • Application deadlineJul 2026

Position Details (Master's)

The games design industry, in the UK and worldwide, is growing and there is a demand for skilled and well-educated professionals to take gaming to its next level. TheDigital Games Theory and Design degree course delivered by the Brunel University of Londonwill give you a comprehensive understanding of digital games and the techniques and principles used in their design.

The Digital Games Theory and Design program at Brunel University of London is run by staff who are seasoned games designers, internationally published scholars and pedagogical experts. They will share their enthusiasm and understanding of the nature of the video game industry, the importance of networks and the skills needed to create innovative games for the future.

You will engage in, and experiment with, practical games design and develop a comprehensive and critical understanding of the advanced academic study of games and their theoretical, artistic and technological perspectives. You will also engage in the practice of making games and explore the factors that shape the games industry.

These are all activities that introduce you to the broader social culture of the digital and creative world and are vital to being successful in the games industry.

Careers and your future

Upon completing the course, you'll have the potential to enter the games industry through a variety of jobs including level designer, quality assurance, project manager and games user researcher. Our MA will also help develop your expertise if you are already in industry and want to update your creative and technical skills to keep up with the latest developments in the dynamic field of games design.

With confidence in their skills and their abilities, our graduates leave the course prepared to enter the games industry, and many of them have gone on to work for prestigious organisations including King, Mediatonic, Rovio, Creative Assembly, Supermassive Games, and Ubisoft.

Courses include:

  • Art Thinking for Games: Visual Research, Creative Practice & Art Direction
  • Games Development: Prototyping Tools, Methods & Techniques
  • Game Studies: Concepts, Contexts, and Analyses
  • Games Design: Engagement, Experience & Iterative Practice
  • Dissertation in Digital Games

Research Areas & Fields of Study involved in the position

Position Start Date

Sep 2026